1Jan

Hexen Ii Assassin

Development

Hexen II Hexen II is a first-person shooter developed by Raven Software from 1996 to 1997, published by id Software and distributed by Activision. It was the third game in the Hexen/Heretic series, and the last in the Serpent Riders trilogy. It was made available on Steam on August 3, 2007. The main objective is to solve the puzzles in Hexen II. Tips are also available on the use of inventory and weapons against the enemies. However, some usage.

What was originally supposed to be the final game in a trilogy, the sequel to Hexen was originally titled Hecatomb but was abandoned after John Romero left id Software in 1996. Activision, the distributor at the time, pressured Raven Software to split development of Hecatomb into two different games, Hexen II and Heretic II. Activision felt that the previous entries in the series, Heretic and Hexen, were different enough from one another that they should treat them as separate entities going forward, instead of just one final game to complete a trilogy. Only a select few ideas of Romero's from Hecatomb would ultimately make their way into what became Hexen II and Heretic II.[5]

Hexen II was based on an enhanced version of the Quake engine.[3]Hexen II, by way of the Quake engine, uses OpenGL for 3D acceleration. However, due to the prevalence of 3dfx hardware at the time of release, the Windows version of the game installs an OpenGL ICD (opengl32.dll) designed specifically for 3dfx's hardware. This driver acts as a wrapper for the proprietary Glide API, and thus is only compatible with 3dfx hardware. Custom OpenGL drivers were also released by PowerVR and Rendition for running Hexen II with their respective (and also now defunct) products. Removal of the ICD allows the game to use the default OpenGL system library. Much of the music in this game is remixed versions of the soundtracks of Hexen and Heretic to match the hub themes.

Uurnog uurnlimited review. Uurnog Uurnlimited Switch Trailer From the media blast by Raw Fury:Uurnog Uurnlimited is a puzzle platformer, but it’s very unusual.

Activision acquired the rights to publish versions of the game for the PlayStation and Sega Saturn.[3][6][7] However, neither port was released.

Siege

A modification titled Siege was created and released by Raven Software in 1998 using updated QuakeWorld architecture, aptly dubbed 'HexenWorld'. The production concept was to eliminate a normal deathmatch environment in favor of a teamplay castle siege. The basic premise was to divide the players into two teams—attackers and defenders—with each side either assaulting or protecting the castle respectively. At the end of the time limit, whichever team controlled the crown was declared victorious. The mod featured appropriate objects used in the single-player portion of the game, namely catapults and ballistae. The classes, however, were drastically altered with new weapons and abilities, reflecting the departure from the normal deathmatch experience presented in HexenWorld.[8]

Source release

Following the tradition from Heretic and Hexen, Raven released the source code of the Hexen II engine on November 10, 2000. This time the source was released under the GNU General Public License, allowing source ports to be made to different platforms like Linux and the Dreamcast.[9]

游戏简介

The Four Horsemen of the Apocalypse lurk in the shadows before you. They are Death, Pestilence, Famine, and War. They are the root of all that is evil. They are the least of your worries. The last know Serpent Rider, Eidolon, lives. As the Necromancer, the Assassin, the Crusader, or the Paladin, you must defeat the dark generals and their Hell-spawned legions before you can face the Archfiend and attempt to end his ravenous onslaught. Go in peace and you will surely die.

  • Experience the Quake Engine's true, polygon-based modeling for the most realistic, detailed environments ever seen in 3D gaming.
  • Possess distinct spells, powers and 32 new weapons. With experience, gain levels, more hit points and certain abilities that apply to your specific character class, such as increased speed, firepower, and jump distance.
  • Bludgeon your way through four demon-infested worlds - Medieval, Egyptian, Mesoamerican and Roman. Smash stained glass windows, collapse structural beams, and pulverize trees.
  • Come face-to-face with Knight Archers, Fire Imps, Were-Jaguars, Skull Wizards and more. Go in with friends, or go against foes in a bloody Deathmatch. Up to 16 players can go at it via LAN and over the Internet.
Hex format

仅显示最近会员

游戏截图

前一张后一张

前往 Steam 购买 / 下载

在 GameDB 查看详情

您可能还对这些游戏感兴趣